Hire a foreign expert in for each and pay them a higher wage so they don't change jobs. STAGE 2: Scrape together the cash to build a high school and college. You need to do this as quickly as possible when starting a game as if you don't, the Communists soon become unhappy with you due to the lack of housing/clinics and perversely you are then denied the edict which means you then have to spend a lot of money on full-priced housing to get back into their good books. This reduces the costs of tenements and apartments by half which will save you a lot of money. I will build advanced buildings, work out how the road will connect to them and then delete the building.Īlso, from the very start, build a diplomatic ministry and get the USSR Development edict. This stage can seem slow to pass as money is so tight so I like to lay my road system for the entire island during this stage to pass the time. I always build two or three Construction Offices as well. There is no point expanding beyond that (for example by building an oil refinery or a clinic or a church) because you won't have the skilled workers to run them. For now, only build the buildings that hire the uneducated – mines, farms, garages, teamsters, ranches. Have an idea where everything is so you can come back to them later. Get a sense of what industries to build (I personally never build furniture factories). STAGE 1: Look at the resources on the map. Every level/map in Tropico 3 follows the same pattern:
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